Elements & flags

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Earth / poison

Earth is the damage type used by earth and poison attacks. Poison can also be a lasting condition that deals repeated damage.

A positive resistance reduces damage of this type; a negative value means a weakness and increases it. Zero means no change from that resistance. An immunity blocks the corresponding damage or condition, depending on the ability. Damage resistance and immunity to a lasting condition are separate protections.

Reading resistance values

+20%
20% less damage from this resistance.
0%
No change from this resistance.
−10%
10% more damage from this weakness.
+100%
Full protection against this damage type.

These values describe the resistance modifier. Other combat effects can also affect the final result.

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